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Channel: Answers for "Get animation to play only after another has finished"
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Answer by Deign

It appears to me that player.animation.IsPlaying("Fishing_Cast") is always resolving to false and so on the first frame you press E, hasCast is false and so it does lines 3 and 4, but then the...

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Answer by Fattie

Your code is incredibly wrong - heh (1) **never use "else if" if you're a beginner**. that sentence is clear right? so, delete that from your code. (2) use Debug.Log statements everywhere. you've got...

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Answer by Deign

It appears to me that player.animation.IsPlaying("Fishing_Cast") is always resolving to false and so on the first frame you press E, hasCast is false and so it does lines 3 and 4, but then the...

View Article

Answer by Fattie

Your code is incredibly wrong - heh (1) **never use "else if" if you're a beginner**. that sentence is clear right? so, delete that from your code. (2) use Debug.Log statements everywhere. you've got...

View Article
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